...Then the previous two. This one actually brought out a chuckle and made me smile. It also actually made sense for once...
The plot was pretty predictable, but it was still averagely funny. As usual, you could have expanded the storyline much more, and a longer movie would have resulted in a better plot.
Layout and audio were as usual great and pretty realistic.
=Review Request Club=
Glad you liked it!
Like the previous...
Like the previous volume, had the potential to be way better, adn with more time, im sure you could have found several different ideas that you could have expanded. As far as the humour, it was average and didnt exactly make complete sense.
Audio and Layout were realistic at least and that sure got ur points up a bit.
Overall, once again, with more work this could shape up to be much better...
Good for a KK movie tho, right?
ok, so not that bad a movie. Im afraid i didnt really apreciate the humour, because the movie was way too short, there were soo many directions that you could have taken. I'd have liked to see how the ghosts reacted , or maybe the food thingies could have done something during the drug addiction.
layout was good however, and the realistic game sounds helped too. It would have been a bit better if the screen had been bigger though.
Overall, not a bad job, but making it longer could work in your favour.
Im not a particular fan of this kind of game, with the same movements over and over again, not much my style. However, this one caught my attention...
Sprites were amazing, brilliant detail with smooth movement. Id like it if the sprites had more variation in their movement, maybe you could set them to a particular movement.
The backgrounds were good too, with good detail, matching with the sprites. They were however a bit too small so maybe the scene could be bigger.
As a game, it tends to get boring rapidly so maybe you could put in something which makes the scene play out, with the sprites killing each other and whatnot. Im not sure if this is possible, but any game like that would sure as hell catch my attention more.
Audio was good too, and looped quite well. It got a bit repetitive however, and it lacked a sense of depth.
Overall, not a bad job, detail was incredible, and with some more work this could shape up to be a good game.
"Im not a particular fan of this kind of game, with the same movements over and over again, not much my style."
"However, this one caught my attention..."
GREAT! Lol :P
"Sprites were amazing, brilliant detail with smooth movement. Id like it if the sprites had more variation in their movement, maybe you could set them to a particular movement."
Great thanks :P
"As a game, it tends to get boring rapidly so maybe you could put in something which makes the scene play out, with the sprites killing each other and whatnot. Im not sure if this is possible, but any game like that would sure as hell catch my attention more."
Yeah it is a bit difficult :P but yes
"Audio was good too, and looped quite well. It got a bit repetitive however, and it lacked a sense of depth. "
Yes for the next one will have the metal slug sounds and a mute bottom
"Overall, not a bad job, detail was incredible, and with some more work this could shape up to be a good game."
Great, thanks a lot!
Not a bad attempt, seeing as its ur first...
Well, u put some work into it, that always counts. I took soem tiem on lvl 4 cos of the bug but i eventually got through.
Graphics were pretty simple, mostly freehand shapes. This makes the game look somewhat generic so you should watch out for it. Animation when it came to moving objects was decently smooth and not many glitches on this part.
The real highlight was the audio. You chose a particularly good piece and if u put in a theme whihc matched with it u could go far.
Overall, not a bad attempt for ur first try but u could definetely do better.
u might want to woerk on ur speling lol. But thanks for the review, Since I was a noob at the time, I couldn't debug anything for shit. But in my next game, most of that will be taken care of. Please fix your spelling next time, I could barely read the part about the audio.
Quite a smoot animation, but the fact that the only thing which happened was that the dino moved wasn't exactly taht helpful to you score. Its very frustrating in some aspects as those tiny moving things which you called cave men are amazingly annoying and they had me banging my head against the key board after a couple of games (not sure if that's a good thing...)
Graphics were pretty simple too. It was only black and white and no background to provide any depth. Not a bad idea on this part but u really need to improve those graphics and the animation could do with a bit of a change...
It wasn't a bad concept, but it needs some work. i've listed a few points below which might help with this
-You need to vary the storyline a bit. What i was thinking was that as the game progressed, the dino could move from stone age to modern, making the game getting more difficult as it went by. As u moved on, you could make the dino discover new abilites such as swat (waves its hand to destroy aircraft), block (protects itself from incoming missiles which get fired from more advanced enemies). Dunno about anything else but you could work on this. What i've told u is just an idea. ;)
-As supersteph54, a powerup system always increases ur score and it always helps to make gameplay interesting. Colours would be nice to help the user to quickly understand what kind of a power up it is.
-the high score system is great, as it provides the user with the opportunity to see where he stands on a global level.
-You definetely need a menu as nto many people see the controls next to the preloader, me included.
-Try to paragraph ur author's comments too. it helps if people see it in small paragraphs. more people read it that way ;)
Audio was pretty basic, with the same basic thingy looping over and over again, it got on my nerves prety quickly, and the fact that u can't switch it off, got my nerves on even more.
If u could put in a sfx or music off button, it helps as most users just cant stand playing with repetitive music going on and on. trust me, it gives u headaches.
Not a bad job, but u definetely need to improve on this one.
-Add a background
-Make audio more interesting or provide a switch off option
-Include a menu.
-Work on what i mentioned in terms of storyline.
-powerups could help too
keep up your good work though.
-Review Request Club-
P.S. you have the honour of being the person to get my longest flash review yet. Only 1500 characters left lol...
Wow. That was some review. My first time back online in over two weeks, when I submitted this game and I've got quite a bit of reading to do.
This was just something simple to do because I hadn't made anything in a while. I had already finished the game before I realized there were no instructions. I added it to the side of the preloader because as soon as you hit "play" the game would start up. And it would be loaded quickly enough that you could go straight from the preloader to info without the game being fully loaded.
I really had no storyline to speak of nor any reason to be stomping the cavemen. The story was added as an afterthought to justify the caveman stomping, and give an excuse for the different effects the cavemen had when stepped on. The baby dinos were there to make some kind of semi-plausible life counter. As I couln't figure out what else might put an end to the dino's rampage.
I sort of thought that the mountains were a background. I was trying to do this quickly and no colors meant no time spent shading or color adjustments.
I really should have made a mute button though thanks for pointing that out, I usually do. Or put in a volume control, which makes a mute button kind of superfluous.
As for the paragraphing of my comments I'll do my best to make future commentary indented. Thanks for the execessively long review.
I'm not going to write in length here. This is a very good piece in most regards, particularly orchestration wise. The melodies, harmonies and chord progressions you use are very very good. They're catchy, upbeat and very well implemented. The instruments that play them are also very good, and of a pretty decent quality. These two aspects come together to create an overall very high quality piece
Unfortunately, this is kinda ruined by the mixing, which isn't that great. In some cases, the instruments tend to overpower each other rather than come together as a whole. EQing is pretty decent, but could also use some work.
Also, the piece tended to get a bit repetitive and boring as it progressed, which made for a pretty tedious experience towards the end.
So overall, a good piece, with some minor drawbacks which you could fix quite easily.
NGADM Final Results
- INTRO = 2/2
--- Instantly amazing. This caught my ear right from the start and i was without doubt that i would love this song as well. Despite its apparent calm atmosphere, it climaxed well enough into the main section and transitioned seamlessly into the main melodies. Its a fantastic start to what would be a superb song. Good work!
- BLEND = 2/2
--- The blend and mix in your songs is always admirable. You always somehow manage to find a balance between such a wide variety of unconventianal instruments all of which are trying to gain dominance. The quality of the synths also helped a lot as they were used to their maximum potential. I love how all instruments just fit in together seamlessly, mixing together to create a big whole. Fantastic Work!
- TRANSITIONS = 2.5/3
--- Smooth doesn't do your song justice. I am always amazed at how all your songs manage to flow almost perfectly from one section, without even a single major fault or mix up. The transitions where the music seemed to climax and then anticlimax again had great effect too, because it kept me on my toes waiting for the outro, which surprised me when it came. Overall, almost perfect as well!
- BASS (DEPTH) = 1/2
--- Unfortunately somehow lacking in this song. Even if the bass that was actually present was very well used, in some sections the song seemed to lack a degree of depth in the sense of other instruments such as pads which provided a strong backbone to the music. Once again, i'd suggest the use of some sort of secondary instruments palying different melodies to the main theme as this would definetely help with increasing the overal depth of the song. Still, pretty decent overall.
- ORIGINALITY = 3/3
--- Fantastic work on this one. Everytime i listen to one of your songs, something original, and it always manages to catch my ear to a stunning degree. The constant change and variety in the song is superb, as it kept me interested to the very end. I even heard it a couple more times just to be sure i hadn't missed anything. Great work!
- DRUMS = 2/2
--- As always, these drums gave the song an even higher degree of quality, and when combined with the fantastic melodies you used, they make the song almost perfect. I am always impressed with the level of variety that you use in the drum patterns, as its sometimes easier to just use a singular loop. Good work!
- MELODIES = 3.5/4
--- The superb ambient atmosphere you set up with your melodies is always impressive. The themes seem to defy gravity and make you want to float up to the skyline. As i've already mentioned, a few secondary melodies in some sections would have aided the depth of the song, but other that, i'd say the melodic structure was almost flawless. Some minor faults, nevertheless brilliant. Superb work!
- OUTRO = 2/2
--- Even better than the introduction, because it left me hanging and wishing for more. I love how you mantained the level of variety right to the very end, along with the level of depth and the sheer power of the music. A great job all round especially on all that had to do with harmony and atmosphere, because those are simply fantastic. Nice work!
SCORE = 18/20 = 9/10
(See NGADM thread for full results)
I already know that :3 Still, thanks Darklight17!
- INTRO = 2/2
--- Nice Introduction, very well done. It set the mood and rhytm for the rest of the song superbly and it also transitioned into the main section without pause, making it all the better. It also got me interested in what was going on from the first note. The instant degree of depth to the song made it all the better, with a brilliant use of instruments and pads to set it off just right. Brilliant way to set off the song.
- BLEND = 2/2
--- Simply Fantastic. The song simply resonated around the room in a glorious wave of geniusly crafted noise. The different instruments mesh together superbly and the effects on the instruments are balanced perfectly, with none of the instruments trying to overpower any of the others. Also, the quality of the the synths and samples in general was very high, and this helped to make this song better then it already was. As with most of your songs, i liked how the song is somehow colourful to hear, with a great sense of imagination and spirit. Great job in this aspect.
- TRANSITIONS = 3/3
--- Smoother then i would have deemed possible. I barely heard a single fault or mix up while i was listening. Everything just flowed together brilliantly. The fact that every instrument you introduced managed to flow into the song perfectly, and then flow out in the same manner made it obvious that the degree of quality in this aspect was as high as possible. The current and atmosphere of this song blew me over. Fantastic work!.
- BASS (DEPTH) = 2/2
--- I'd say this aspect was also fantastic. You provided the melodies with a well layered background, and a nice, if a bit faint at times, bassline with a very high quality bass helped too. The chord progression is particularly well structured, and it had lot of potential, so I wasn't surprised when you used it to its maximum potential, varying it at some instances to great effect and power. Well done. Fantastic work in this aspect too.
- ORIGINALITY = 3/3
--- Brilliant is all i can say here. I enjoyed listening to the song so much that i heard it around several dozen times and never got bored. What makes a song like this one so good is probably the fact that there's so much going on at the same time, be it melodies, drums chords or anything else. There's always something new going on and the song just flowed on with everything meshing together to create a genial whole. Yet not everything was completely new, so there was always a sense of familiarity, like somehow feeling that you know the song. Great work.
- DRUMS = 1/2
--- I think this is the only section of the song that i have anything substantial to complain about. What bothered me was that the drums werent as varied and original as the rest of the melodies and such, besides being a bit too underpowered for my tastes. I'd suggest using some varieties of the drum pattern every now and then, instead of just adding extra samples as the song progressed. Also, they weren't as high quality as the other instruments, which bugged me a little. Still, other than that, the kick is decently well used and the hi hats and other cymbals and such are toned quite well. Not bad at all.
- MELODIES 4/4
--- Probably what i liked most about the song. The melodies are superbly flowing and have a nice sense of variety to them. The 8-bit like instruments you used had a particularly high quality and were used to great effect. I liked how all the different melodies and patterns that you used just seemed to create something new every time. The detail on the alternate melodies was superb, and this made for an even better listening experience. Great work!
- OUTRO = 2/2
--- Very well layed out and structured. The nice partial fade out was used to great effect and the fact that it looped almost perfectly back into the intro made it all the better, as i almost didn't notice the song finishing. I love how you manage to leave me wanting some more every time i hear one of your songs. Brilliant work!
SCORE = 19/20 = 9.5/10
(See NGADM thread for full results)
Nice pic. Very nice. The detail is incredible. If only it were bigger and had more vertical lenght, it'd fit nicely as a wallpaper.
On to the pic itself. Starting with the background, i loved the dark purple gradient you used, as somehow it seemed to mix perfectly with the foreground picture. I also liked the fact that the background faded to black as it approached the sig. As for the streams of light thingies, i liked the fact that they werent completely solid, but more separate beams. I also liked the helixes spiralling around them, and the white splashes of paint drops which gave the pic some extra cool factor.
Overall, its a fantastic piece, with a great use of the division of thirds to draw the eye to the main section, but with enough detail in the remainder to allow the viewer to enjoy every pixel of the pic. Nice work!
Yeah, I did want this to be used as a wallpaper...kinda of stretched out but it still looks good.
Thanks for the review!
Had to spruce it up, so I added the paint splatters!
I find this review helpful!
Starting off with the face, it has a decent amount of detail put into it, and the bold colours served to contrast well with the background and general abstract nature of the rest of the pic, However, i feel that the eyes didnt match well with the face, as while the face was sharp and clear, the eyes were all fuzzy and blurred up.
As for the laser, its pretty decent, with a great use of perspective to help along in making the pic more realistic. I also noticed the fact that the blue particle things didnt follow the helical shape that the white ones did, meaning that while the white particles spiralled around the laser, alternating from front to back, the blue particles seemed to be constantly at the front. Other then that, i liked the realism in the laser, with an interesting use of shading to give it more depth and to not make it look like a big blue line.
Overall, a decent piece of art, with a great background which helped the main image along and decent work on the main image itself.
The eyes were blurred on purpose.
Thanks for the review, and yeah I re-edit the pic, just haven't got around to reposting the fixed picture....but will get around to doing it sooner or later.
Glad u like the realism of the laser!
Well, not bad i suppose...
Its not up to the standards of what i've seen before, but its not bad.
The fact that u included shading in this is a definite imrpovement and helps u on ur way to adding colours.
U put in quite some work on this and it shows, the detail u portrayed was quite good even if it was only a sketch.
What it also needs besides colour is a background which would help to add depth to the picture.
Like i siad before, u have some talent in art and u really should continue to develop it. If u do that, u'll be in the art portal in no time. Not a bad job, keep it up.
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